- 1
SELECT MAX(len) from huis
Нашли или выдавили из себя код, который нельзя назвать нормальным, на который без улыбки не взглянешь? Не торопитесь его удалять или рефакторить, — запостите его на говнокод.ру, посмеёмся вместе!
−102
SELECT MAX(len) from huis
−1
if (userSettingsErrorType != null && userSettingsErrorType.getError() != null &&
userSettingsErrorType.getError().getMessage() != null && userSettingsErrorType.getError().getMessage().getName() != null &&
userSettingsErrorType.getError().getMessage().getName().length != 0) {
try {
getView().ifPresent(v -> v.setFieldErrorMessage(SettingsField.NAME,
userSettingsErrorType.getError().getMessage().getName()[0]));
} catch (Exception e) {
Crashlytics.logException(e);
}
}
наткнулся на сие чудо во время рефакторинга.
0
if (memory[i] == CRG && memory[i + 1] == STDI) {
fprintf(code, "%d %d ", CRG, STDI);
i++;
}
else if (memory[i] == CRC && memory[i + 1] == STDI) {
fprintf(code, "%d %d ", CRC, STDI);
i++;
}
else if (memory[i] == PRG && memory[i + 1] == STDI) {
fprintf(code, "%d %d ", PRG, STDI);
i++;
}
else if (memory[i] == PRC && memory[i + 1] == STDI) {
fprintf(code, "%d %d ", PRC, STDI);
i++;
}
h: post/442988 / https://github.com/Centrix14/TVM/blob/master/TVM/ngl.c
На статье стоит меточка «Tutorial».
+1
<?php
namespace AppHttpControllers;
use AppModelsCardUserModel;
use IlluminateHttpRequest;
use AppModelsUserModel;
use AppModelsArenaBattleModel;
use AppModelsArenaCardsModel;
use Auth;
use Services;
class ArenaController extends Controller
{
public function index()
{
$issetBattle = ArenaBattleModel::where('user1', Auth::user()->id)->orWhere('user2', Auth::user()->id)->count();
if($issetBattle == 0)
{
$result = 'Начать подбор противника!<br>
<a href="/arena/find" class="btn btn-games2 btn-block">Искать</a>';
}
else
{
$battle = ArenaBattleModel::where('user1', Auth::user()->id)->orWhere('user2', Auth::user()->id)->first();
if($battle->status == 'card1_pick') return redirect('/arena/pick/1');
if($battle->status == 'card2_pick') return redirect('/arena/pick/2');
if($battle->status == 'battle') return redirect('/arena/battle');
if($battle->status == 'result') return redirect('/arena/result');
if($battle->user1 == Auth::user()->id) $opponent = $battle->user2;
else $opponent = $battle->user1;
if($opponent == 0) $result = 'Идёт поиск противника!<br>
<a href="/arena/cancel" class="btn btn-games2 btn-block">Отменить поиск</a>';
else
{
if($battle->start_time < time())
{
$battle->status = 'card1_pick';
$battle->save();
return redirect('/arena/pick/1');
}
$result = 'Противник найден!<br>
'.($battle->start_time-time() > 0 ? 'До начала боя: '.Services::timer($battle->start_time-time()).'<br>' : 'Бой начался!<br>').'
<a href="/arena/cancel" class="btn btn-games2 btn-block">Отменить поиск</a>';
}
}
return view('game.battles.arena.index', ['result' => $result]);
}
public function find()
{
$issetBattle = ArenaBattleModel::where('user1', Auth::user()->id)->orWhere('user2', Auth::user()->id)->count();
if($issetBattle > 0) return back()->with('error', 'Подбор уже начат!');
$battles = ArenaBattleModel::where('status', 'prepare')->where('user2', 0)->inRandomOrder();
$myMaxCardLevel = Services::getMaxCardLevel(Auth::user()->id);
if($battles->count() == 0)
{
ArenaBattleModel::create([
'user1' => Auth::user()->id,
'card_level' => $myMaxCardLevel+1
]);
return back()->with('ok', 'Поиск противника начат!');
}
else
{
$battles = $battles->first();
if($battles->card_level-1 > $myMaxCardLevel) $battles->card_level = $myMaxCardLevel+1;
$battles->user2 = Auth::user()->id;
$battles->start_time = time()+30;
$battles->save();
return back()->with('ok', 'Противник найден!');
}
}
public function cancelFind()
{
$issetBattle = ArenaBattleModel::where('user1', Auth::user()->id)->orWhere('user2', Auth::user()->id);
if($issetBattle->count() == 0) return back()->with('error', 'Подбор ещё не начат!');
$foundBattle = $issetBattle->first();
if($foundBattle->user1 == Auth::user()->id) $foundBattle->delete();
else
{
$opponentMaxCardLevel = Services::getMaxCardLevel($foundBattle->user1);
if($opponentMaxCardLevel != $foundBattle->card_level) $foundBattle->card_level = $opponentMaxCardLevel+1;
$foundBattle->user2 = 0;
$foundBattle->save();
}
return back();
}
}
// и еще 10кб кода
код игры на Laravel . Вкусняшка
+4
struct Data { /* ... */ };
class Items {
void insert(Data&& data) {
_storage.emplace_back(std::forward<Data>(data));
}
private:
std::vector<Data> _storage;
};
Dumb luck. Nuff said.
0
fn do_get_summary(req: &HttpRequest<AppState>) -> SummaryFuture {
let token = req.token().expect("ISE: token not verified during AuthMiddleware stage");
let datetime = req.match_info()
.get("timestamp")
.and_then(|s| i64::from_str(s).ok())
.map(|ts| NaiveDateTime::from_timestamp(ts, 0));
let datetime = match datetime {
Some(dt) => dt,
None => return Box::new(future::result(Err(ServiceError::InvalidSetting {
key: "timestamp".into(),
hint: "local time in seconds since Unix Epoch".into()
}.into())))
};
let db = req.state().db.clone();
let settings = req.state().db
.send(db::GetSettings(token.clone()))
.map_err(failure::Error::from)
// flatten error
.and_then(|res| match res {
Ok(settings) => Ok(settings),
Err(err) => Err(err)
});
let fitbit = req.state().db
.send(db::GetSettingsFitbit(token))
.map_err(failure::Error::from)
// Check if there is token and flatten error
.and_then(|res| match res {
Ok(fitbit) => {
if fitbit.client_token.is_none() {
Err(ServiceError::TokenExpired.into())
} else {
Ok(fitbit)
}
},
Err(err) => Err(err)
});
let headmaster = req.state().headmaster.clone();
let summary_and_token = settings.join(fitbit)
.and_then(move |(settings, fitbit)| -> Box<dyn Future<Item = (Summary, FitbitToken), Error = failure::Error>> {
// Deserialize token
let token = fitbit.client_token.expect("ISE: token option is not cleared");
let fitbit_token = match FitbitToken::from_json(&token) {
Ok(token) => token,
Err(err) => return Box::new(future::err(ServiceError::TokenExpired.into()))
};
let headmaster_config = master::HeadmasterConfig {
minimum_active_time: settings.hourly_activity_goal,
max_accounted_active_minutes: settings.hourly_activity_limit.unwrap_or(settings.hourly_activity_goal * 3),
debt_limit: settings.hourly_debt_limit.unwrap_or(settings.hourly_activity_goal * 3),
day_begins_at: settings.day_starts_at,
day_ends_at: settings.day_ends_at,
day_length: settings.day_length.unwrap_or((settings.day_ends_at.hour() - settings.day_starts_at.hour()) as i32),
user_date_time: datetime,
};
let auth_data = FitbitAuthData {
id: fitbit.client_id,
secret: fitbit.client_secret,
token: fitbit_token,
};
let future = headmaster.send(master::GetSummary::<FitbitActivityGrabber>::new(headmaster_config, auth_data))
.map_err(failure::Error::from)
// flatten error
.and_then(|res| res);
Box::new(future)
});
let summary = summary_and_token
.and_then(move |(summary, fitbit_token)| {
db.send(db::UpdateSettingsFitbit::new(
token, db::models::UpdateFitbitCredentials {
client_token: Some(Some(fitbit_token.to_json())),
..Default::default()
}))
.map_err(failure::Error::from)
.and_then(|_| Ok(summary))
});
Box::new(summary)
}
Фьючи в Rust до рефакторинга -- тот еще говнокод
+2
...
removed: function(row) {
if ($(row).find('textarea')[0].style.backgroundColor === "red") {
$(row).find('textarea')[0].style.backgroundColor = "white";
--disabled_elements_count;
}
if (disabled_elements_count === 0) {
$("input[type='submit']").prop('disabled', false);
}
}, ...
0
cript src='https://www.google.com/recaptcha/api.js?onload=captchaOn&render=explicit' async defer></script>
</span>
<span id="noCaptchaBlock" style="display: none">
<a onclick="cl=true" href="#" class="vam" style="z-index: 1;position: relative;text-decoration: none;border-radius: 2px;background: #4C8EFA;color: #fff;padding: 7px 20px;font-size: 20px;text-decoration: none !important;margin: 7px 10px;" id="rbs">Пропустить рекламу</a>
<span id="load" class="vam" style="z-index: 1;position: relative;margin: 6px 10px;display: none;font-size: 1.125em"><span id="statusload">Загрузка рекламы</span><span id="point">...</span></span></span>
</span>
<div class="progress" style="height: 100%;background: #bbbbbb;opacity: 0.2;z-index: 0;"><dt></dt><dd></dd></div>
</div>
<div class="bl_all_rek" style="position: relative;overflow: hidden;z-index: 1;">
<div class="progress_bg"><div class="progress"><dt></dt><dd></dd></div></div>
<div class="toggle" style="position: absolute;width: 4px;height: 100%;background-color: #EFC439;z-index: 3;left: 0;top: 10px;/* box-shadow: -3px 0px 7px 0px #000; */"></div>
<div class="toggle" style="position: absolute;width: 4px;height: 100%;background-color: #EFC439;z-index: 3;right: 0;top: 10px;/* box-shadow: 3px 0px 7px 0px #000; */"></div>
<div class="toggle" style="margin: 0px;background-color: #EFC439;padding:8px 15px;font-weight:bold;font-size: 14px;line-height: 100%;word-wrap: break-word;color:#FFF; font-family: Arial, sans-serif;text-align: center;box-shadow: 0px 0px 7px -1px #000, inset 0px 2px 8px -5px #000;position: relative;z-index: 2;">Реклама <a class="a_site_top" style="margin: 0; font-size: 12px;top:auto;font-weight:normal;" target="_blank"
title="http://yandex.ru" href="/away4.php?a=aHR0cDovL3lhbmRleC5ydQ=="
>Открыть полностью</a>
</div>
Куча гавна с хардкодом с сайта catcut! Ну блять пиздец, так делать сайты нельзя.
И прикол в том что сайт глючит, ПИЗДЕЦ!!!! ЕБАЛ В РОТ
0
def is_regular_pay(self, order):
return order.account is None
def is_card_binding(self, order):
return order.account != None
...
if self.is_regular_pay(order):
...
return HttpResponse("OK", status=200)
elif self.is_card_binding(order):
...
start_cancel_request(order)
else:
get_logger().warn("Unknown successefull operation")
order.save()
−4
<p>Example using a mathematical CAPTCHA.</p>
<form method="post" action="/try-securimage/">
<img style="float: left; padding-right: 5px" id="captcha_two" src="/securimage/securimage_show_math.php?namespace=mathcaptcha&amp;731f6b2ff6753462b557785b09107a0a" alt="CAPTCHA Image" /></p>
<div id="captcha_two_audio_div"><audio id="captcha_two_audio" preload="none" style="display: none"><source id="captcha_two_source_mp3" src="/securimage/securimage_play.php?namespace=mathcaptcha&id=5c0860efe364f&format=mp3" type="audio/mpeg"><source id="captcha_two_source_wav" src="/securimage/securimage_play.php?namespace=mathcaptcha&id=5c0860efe368a" type="audio/wav"><object type="application/x-shockwave-flash" data="/securimage/securimage_play.swf?bgcol=%23ffffff&icon_file=%2Fsecurimage%2Fimages%2Faudio_icon.png&audio_file=%2Fsecurimage%2Fsecurimage_play.php%3Fnamespace%3Dmathcaptcha%26" height="32" width="32"><param name="movie" value="/securimage/securimage_play.swf?bgcol=%23ffffff&icon_file=%2Fsecurimage%2Fimages%2Faudio_icon.png&audio_file=%2Fsecurimage%2Fsecurimage_play.php%3Fnamespace%3Dmathcaptcha%26"></object><br /></audio></div>
<div id="captcha_two_audio_controls"><a tabindex="-1" class="captcha_play_button" href="/securimage/securimage_play.php?namespace=mathcaptcha&id=5c0860efe36cf" onclick="return false"><img class="captcha_play_image" height="32" width="32" src="/securimage/images/audio_icon.png" alt="Play CAPTCHA Audio" style="border: 0px"><img class="captcha_loading_image rotating" height="32" width="32" src="/securimage/images/loading.png" alt="Loading audio" style="display: none"></a><noscript>Enable Javascript for audio controls</noscript></div>
<p><script type="text/javascript">captcha_two_audioObj = new SecurimageAudio({ audioElement: 'captcha_two_audio', controlsElement: 'captcha_two_audio_controls' });</script><a tabindex="-1" style="border: 0" href="#" title="Refresh Image" onclick="if (typeof window.captcha_two_audioObj !== 'undefined') captcha_two_audioObj.refresh(); document.getElementById('captcha_two').src = '/securimage/securimage_show_math.php?namespace=mathcaptcha&' + Math.random(); this.blur(); return false"><img height="32" width="32" src="/securimage/images/refresh.png" alt="Refresh Image" onclick="this.blur()" style="border: 0px; vertical-align: bottom"></a></p>
<div style="clear: both"></div>
<p><label for="captcha_code">Solve the problem: </label> <input type="text" name="ct_captcha1" id="captcha_code" autocomplete="off" > </p>
<div><input type="submit" value="Submit Form" /></div>
<p> </p>
<p>Example using a two-word CAPTCHA.</p>
<form method="post" action="/try-securimage/">
<img style="float: left; padding-right: 5px" id="captcha_three" src="/securimage/securimage_show_words.php?namespace=wordcaptcha&amp;cc3139fa82d61239cadcaaeddebb0d16" alt="CAPTCHA Image" /><a tabindex="-1" style="border: 0" href="#" title="Refresh Image" onclick="if (typeof window.captcha_three_audioObj !== 'undefined') captcha_three_audioObj.refresh(); document.getElementById('captcha_three').src = '/securimage/securimage_show_words.php?namespace=wordcaptcha&' + Math.random(); this.blur(); return false"><img height="32" width="32" src="/securimage/images/refresh.png" alt="Refresh Image" onclick="this.blur()" style="border: 0px; vertical-align: bottom"></a></p>
<div style="clear: both"></div>
<p><label for="captcha_code">Type the text:</label> <input type="text" name="ct_captcha2" id="captcha_code" autocomplete="off" > </p>
<div><input type="submit" value="Submit Form" /></div>
</form>
<div class="clearfix"></div>
</div>
</div>
<!-- AdSense -->
<!-- /AdSense -->
<!-- You can start editing here. -->
<div id="comments">
<!-- If comments are closed. -->
<p class="nocomments"></p>
</div> <!-- end #comments_wrap -->
</div><!--/content-->
</div><!--/main grid_x-->
<!--right sidebar-->
<div class="grid_7">
<div id="sidebar" class="r">
<div class="module"><div><div><div class="tl">
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