1. C++ / Говнокод #19607

    +5

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    catch(...)
    {
    	static int i = 0;                     
    	//if we enter this catch clause more than 1 time
    	//it is very likely that the RestartSystem() command
    	//did not succeed. If this is the case we just exit.
    	if(i>0)
    		exit(0);
    	else
    		MonitorT::GetInstance()->RestartSystem();
    	i++;
    	throw;
    }

    Навеяло...

    blackhearted, 11 Марта 2016

    Комментарии (17)
  2. C++ / Говнокод #19606

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    //		implicit_cast< >
    // I believe this was originally going to be in the C++ standard but 
    // was left out by accident. It's even milder than static_cast.
    // I use it instead of static_cast<> to emphasize that I'm not doing
    // anything nasty. 
    // Usage is identical to static_cast<>
    template <class OutputClass, class InputClass>
    inline OutputClass implicit_cast(InputClass input){
    	return input;
    }
    
    //		horrible_cast< >
    // This is truly evil. It completely subverts C++'s type system, allowing you 
    // to cast from any class to any other class. Technically, using a union 
    // to perform the cast is undefined behaviour (even in C). But we can see if
    // it is OK by checking that the union is the same size as each of its members.
    // horrible_cast<> should only be used for compiler-specific workarounds. 
    // Usage is identical to reinterpret_cast<>.
    
    // This union is declared outside the horrible_cast because BCC 5.5.1
    // can't inline a function with a nested class, and gives a warning.
    template <class OutputClass, class InputClass>
    union horrible_union{
    	OutputClass out;
    	InputClass in;
    };
    
    template <class OutputClass, class InputClass>
    inline OutputClass horrible_cast(const InputClass input){
    	horrible_union<OutputClass, InputClass> u;
    	// Cause a compile-time error if in, out and u are not the same size.
    	// If the compile fails here, it means the compiler has peculiar
    	// unions which would prevent the cast from working.
    	typedef int ERROR_CantUseHorrible_cast[sizeof(InputClass)==sizeof(u) 
    		&& sizeof(InputClass)==sizeof(OutputClass) ? 1 : -1];
    	u.in = input;
    	return u.out;
    }

    Боль и страдание шаблонного программирования на С++98. Комменты и названия доставляют.

    gorthauer87, 11 Марта 2016

    Комментарии (17)
  3. PHP / Говнокод #19605

    +1

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    $res2=CSaleBasket::GetList(array(), array(
    	"PRODUCT_ID"=>$record["PRODUCT_ID"],
    	"!ORDER_ID"=>0
    ));
    $reserverY = array("N", "A", "C", "B", "D", "P", "R", "S", "T", "E");
    while($record2=$res2->GetNext()){
    
    	$ordNext = CSaleOrder::GetList(array(), array("ID"=>$record2['ORDER_ID']))->GetNext();
    
    	if(in_array($ordNext['STATUS_ID'], $reserverY) && $ordNext['CANCELED'] != 'Y')
    	{
    		$product["QUANTITY_RESERVED"] += $record2['QUANTITY'];
    	}
    }

    turbosnail, 11 Марта 2016

    Комментарии (1)
  4. C++ / Говнокод #19604

    0

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    void checklock(globalMemManager *c)
    	{
    		if (!c->isThread) return;
    		_voidint idl=c->isThread();
    #ifdef THREADDEBUG
    		assert(idl!=0);
    #endif
    		while (idl==0 && c->lock());
    		if (idl!=0) while (true) {
    			while (c->lockId()!=idl) {
    				c->canLeave()=idl;
    			}
    			if (c->lock()) break;
    		}
    		c->lock()=true;
    	}
    
    	void unlock(globalMemManager *c)
    	{
    		if (!c->isThread) return;
    		c->lock()=false;
    #ifdef THREADDEBUG
    		assert(c->lockId()==c->isThread());
    #endif
    		c->canLeave()=0;
    		c->lockId()=0;
    	}
    
    
    	void globalMemManager::manage()
    	{
    		if (!lock()) if (lockId()==0 && canLeave()!=0) {
    			if (!lock()) lock()=true;
    			lockId()=canLeave();
    		}
    	}

    Лучшее

    foxes, 10 Марта 2016

    Комментарии (3)
  5. C++ / Говнокод #19603

    −2

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    namespace bt {
    #define MEMNULL \
    	_FORCEINLINE void* operator new(size_t) { return 0; } \
    	_FORCEINLINE void operator delete(void* ) { }
    
    #define MEMDEFAULT(classname) \
    	_FORCEINLINE void* operator new(size_t size) { return extFunctions.CreateMem((unsigned int)size, 0); } \
    	_FORCEINLINE void operator delete(void* val) { extFunctions.DeleteMem(val, 0); }
    
    #define MEMMANAGER(classname) \
    	_FORCEINLINE void* operator new(size_t size) { return bt::internalmemmanager.getNew((unsigned int)size); } \
    	_FORCEINLINE void operator delete(void* val) {bt::internalmemmanager.freeThis(val,sizeof(classname));}
    
    #define MEMMANAGERCLEAN(classname) \
    	_FORCEINLINE void* operator new(size_t size) { return bt::internalmemmanager.getNewClean((unsigned int)size); } \
    	_FORCEINLINE void operator delete(void* val) { bt::internalmemmanager.freeThis(val,sizeof(classname)); }
    
    	class memManagerExport {
    	public:
    		MEMDEFAULT(memManagerExport)
    
    		BT_API memManagerExport(unsigned int size);
    
    		BT_API virtual ~memManagerExport();
    
    		/// destroy all memory segments and free list of free pointers
    		BT_API void _free();
    		/// return pointer to new object and create new segment of objects if need.
    		BT_API void *_addAlloc();
    		/// return pointer to free object
    		BT_API void *_getFree(unsigned int size);
    		/// add pointer to list of free
    		BT_API void _appendToFree(_voidint idat);
    		/// mark pointer to free ???
    		BT_API void _markFree(void* val);
    		/// return number object in segment
    		BT_API unsigned int _valid(unsigned int id);
    		/// return segment number
    		BT_API unsigned int _segid(unsigned int id);
    		/// prepare calculation for object size
    		BT_API void _calcsize(unsigned int size);
    
    	private:
    		enum States {
    			VALIDED = 0x011F1C01,
    			FREE = 0
    		};
    
    		unsigned int fisVal;
    		struct p_smemManager *fargs;
    	};
    
    	class memManager: public memManagerExport {
    	public:
    		MEMDEFAULT(memManager)
    
    		_FORCEINLINE memManager(unsigned int size):memManagerExport(size) {}
    
    		_FORCEINLINE ~memManager() {}
    
    		/// create memory for object
    		_FORCEINLINE void *getNew(unsigned int size) {return (void*)_getFree(size);}
    		/// delete memory for object
    		_FORCEINLINE void freeThis(void * val) {_appendToFree((_voidint)val);}
    		/// destroy all memory segments and free list of free
    		_FORCEINLINE void free() {_free();};
    	};
    
    	class globalMemManager {
    	public:
    		MEMDEFAULT(globalMemManager)
    
    }

    Давайте ржать

    foxes, 10 Марта 2016

    Комментарии (18)
  6. C# / Говнокод #19602

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    private bool trap = false;
    public bool TrapExceptions
    {
    	get { return this.trap; }
    	set { this.trap = true; }
    }

    Выхода нет.

    yamamoto, 10 Марта 2016

    Комментарии (28)
  7. C++ / Говнокод #19601

    −1

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    #ifndef H112
    #define H112 201004L
    
    #include<iostream>
    #include<fstream>
    #include<sstream>
    #include<cmath>
    #include<cstdlib>
    #include<string>
    #include<list>
    #include<vector>
    #include<algorithm>
    #include<stdexcept>
    
    //------------------------------------------------------------------------------
    
    #ifdef _MSC_VER
    #include <hash_map>
    using stdext::hash_map;
    #else
    #include <ext/hash_map>
    using __gnu_cxx::hash_map;
    
    namespace __gnu_cxx {
    
        template<> struct hash<std::string>
        {
            size_t operator()(const std::string& s) const
            {
                return hash<char*>()(s.c_str());
            }
        };
    
    } // of namespace __gnu_cxx
    #endif
    
    //------------------------------------------------------------------------------
    
    #define unordered_map hash_map
    
    //------------------------------------------------------------------------------
    
    typedef long Unicode;
    
    //------------------------------------------------------------------------------
    
    using namespace std;
    
    template<class T> string to_string(const T& t)
    {
      ostringstream os;
      os << t;
      return os.str();
    }
    
    struct Range_error : out_of_range {  // enhanced vector range error reporting
      int index;
      Range_error(int i) :out_of_range("Range error: "+to_string(i)), index(i) { }
    };
    
    
    // trivially range-checked vector (no iterator checking):
    template< class T> struct Vector : public std::vector<T> {
      typedef typename std::vector<T>::size_type size_type;
    
      Vector() { }
      explicit Vector(size_type n) :std::vector<T>(n) {}
      Vector(size_type n, const T& v) :std::vector<T>(n,v) {}
      template <class I>
      Vector(I first, I last) :std::vector<T>(first,last) {}
    
      T& operator[](unsigned int i) // rather than return at(i);
      {
        if (i<0||this->size()<=i) throw Range_error(i);
        return std::vector<T>::operator[](i);
      }
      const T& operator[](unsigned int i) const
      {
        if (i<0||this->size()<=i) throw Range_error(i);
        return std::vector<T>::operator[](i);
      }
    };
    
    // disgusting macro hack to get a range checked vector:
    #define vector Vector
    
    // trivially range-checked string (no iterator checking):
    struct String : std::string {
      
      String() { }
      String(const char* p) :std::string(p) {}
      String(const string& s) :std::string(s) {}
      template<class S> String(S s) :std::string(s) {}
      String(int sz, char val) :std::string(sz,val) {}
      template<class Iter> String(Iter p1, Iter p2) : std::string(p1,p2) { }
    
      char& operator[](unsigned int i) // rather than return at(i);
      {
        if (i<0||size()<=i) throw Range_error(i);
        return std::string::operator[](i);

    LispGovno, 10 Марта 2016

    Комментарии (14)
  8. 1C / Говнокод #19600

    −89

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    КолЯ=	ЦЕЛ(колБутДлчЯщ/20) ;
    колЯщ=колЯЩ+ КолЯ;
    если колЯ< колБутДлчЯщ/20 Тогда
    	колЯщ=  колЯщ+1;
    конецЕсли;

    Что будет, если пустить в конфигуратор беременную женщину? В коде окажется Коля.

    onden, 09 Марта 2016

    Комментарии (31)
  9. JavaScript / Говнокод #19598

    −4

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    <Style>
        html { overflow: visible !important; }
    </Style>

    CSS конечно, но...

    young, 09 Марта 2016

    Комментарии (1)
  10. C++ / Говнокод #19596

    0

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    class SMemManager {
    public:
     SMemManager() { std::cout<<"Singleton new: "<<this<<std::endl; init(); }
     
     void* operator new(size_t) { return (void*)p_body; }
     void operator delete(void* ) { }
     
    private:
     void init() {
      if (p_init!=0xF3149A51) {
      	  p_countMemData=0;
      	  p_memData=0;
    	  std::cout<<"Singleton init: "<<this<<std::endl;
      }
      p_init=0xF3149A51;
     }
     
     unsigned int p_init;
     unsigned int p_countMemData;
     void ** p_memData;
     static char p_body[];
     
    };
    char SMemManager::p_body[sizeof(SMemManager)];

    Один из эпичных синглтонов от foxes.
    Посмотреть эволюцию этого шедевра или окунуться в его обсуждение можно в теме по ссылке:
    http://www.gamedev.ru/code/forum/?id=211629&page=6#m81

    -Eugene-, 09 Марта 2016

    Комментарии (263)