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                        public Map<ComponentType,
				Map<GameType,
					Map<SubGameType,
						Map<String /*currency*/, 
							Map<Stake /*stake*/, 
								Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
							>
						>
					>
				>
			>
			generate(int casinoCode) {
		Map<ComponentType,
			Map<GameType,
				Map<SubGameType,
					Map<String /*currency*/, 
						Map<Stake /*stake*/, 
							Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
						>
					>
				>
			>
		> result = new HashMap<ComponentType, Map<GameType,Map<SubGameType,Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>>>();
		Map<GameType,
		Map<SubGameType,
			Map<String /*currency*/, 
				Map<Stake /*stake*/, 
					Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
				>>>> componentTypeMap = new HashMap<GameType, Map<SubGameType,Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>>();
....
			Map<SubGameType,
			Map<String /*currency*/, 
				Map<Stake /*stake*/, 
					Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>> gameTypeMap = new HashMap<SubGameType, Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>();