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private ChessField Recognize()
        {
            var output = new ChessField();
            for (int x = 0; x < 8; x++)
            {
                for (int y = 0; y < 8; y++)
                {
                    var xs = x*50;
                    var ys = y*50;
                    if (IsNeutral(bitmap.GetPixel(xs + 25, ys + 33)) && IsNeutral(bitmap.GetPixel(xs + 8, ys + 40)))
                    {
                        output.figures[y,x].kindOfFigure = Figure.KindOfFigure.Empty;
                    }
                    else
                    {
                        if ((IsWhite(bitmap.GetPixel(xs + 25, ys + 34)) ||
                            IsWhite(bitmap.GetPixel(xs + 30, ys + 25))) && !IsBlack(bitmap.GetPixel(xs + 9, ys + 42)))
                        {
                            output.figures[y, x].color = Figure.Color.White;
                            //white rec
                            
                            if (IsBlack(bitmap.GetPixel(xs + 25, ys + 7)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.King;
                                continue;
                            }
                            if (!IsWhite(bitmap.GetPixel(xs + 25, ys + 32)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Queen;
                                continue;
                            }
                            if (IsBlack(bitmap.GetPixel(xs + 25, ys + 22)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Bishop;
                                continue;
                            }
                            if (IsBlack(bitmap.GetPixel(xs + 25, ys + 27)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Knight;
                                continue;
                            }
                            if (IsWhite(bitmap.GetPixel(xs + 15, ys + 15)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Rook;
                                continue;
                            }
                            output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Pawn;
                        }
                        else
                        {
                            output.figures[y, x].color = Figure.Color.Black;
                            //black rec
                            if (!IsBlack(bitmap.GetPixel(xs + 25, ys + 25)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Bishop;
                                continue;
                            }
                            if (!IsBlack(bitmap.GetPixel(xs + 25, ys + 28))||
                                !IsBlack(bitmap.GetPixel(xs + 25, ys + 29)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Knight;
                                continue;
                            }
                            if (!IsBlack(bitmap.GetPixel(xs + 25, ys + 36)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Rook;
                                continue;
                            }
                            if (!IsBlack(bitmap.GetPixel(xs + 25, ys + 31)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.King;
                                continue;
                            }
                            if (!IsBlack(bitmap.GetPixel(xs + 25, ys + 33)))
                            {
                                output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Queen;
                                continue;
                            }
                            output.figures[y, x].kindOfFigure = Figure.KindOfFigure.Pawn;
                        }
                    }
                }
            }
            return output;
        }
                                     
        
            4 часа ночи, вино, кофе, чужой курсач, распознание шахматных фигур со скриншота типа этого
http://download.hdd.tomsk.ru/preview/xjntlwtz.jpg
естесно поле уже вырезано и поджато под 400 на 400 пикселей