1. Java / Говнокод #17715

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    private void spreadBullets() {
            bulletItemsWip.clear();
            for (AbstractInventoryItem item : inventoryItemsSortedByValue) {
                if (item instanceof RangeBulletItem) {
                    bulletItemsWip.add((RangeBulletItem) item);
                }
            }
    
            rangeUnitsQueueWip.clear();
            for (Unit unit : areaObject.getUnits()) {
                if (unit.getSpecialization().equals(Unit.UnitSpecialization.RANGE)) {
                    rangeUnitsQueueWip.add(unit);
                }
            }
    
            while (rangeUnitsQueueWip.size > 0 && bulletItemsWip.size > 0) {
                Iterator<Unit> unitsIterator = rangeUnitsQueueWip.iterator();
                while (unitsIterator.hasNext()) {
                    // find suitable bullets or remove unit from queue
                    Unit rangeUnit = unitsIterator.next();
    
                    RangeBulletItem foundBulletItemInInventoryForUnit = searchBulletFor(rangeUnit);
                    if (foundBulletItemInInventoryForUnit == null) {
                        // remove unit from bullets queue
                        unitsIterator.remove();
                    } else {
                        //  bullet was found
                        RangeBulletItem unitBulletsItem = rangeUnit.getEquipment().getRangeBulletsItem();
                        if (unitBulletsItem == null) {
                            unitBulletsItem = foundBulletItemInInventoryForUnit.split(1);
                            rangeUnit.getEquipment().setRangeBulletsItem(unitBulletsItem);
                        } else {
                            if (unitBulletsItem.getClass().equals(foundBulletItemInInventoryForUnit.getClass())){
                                if (!unitBulletsItem.isFull()) {
                                    foundBulletItemInInventoryForUnit.moveQuantity(1, unitBulletsItem);
                                } 
                            } else {
                                rangeUnit.getEquipment().dropRangeBullets();
                                unitBulletsItem = foundBulletItemInInventoryForUnit.split(1);
                                rangeUnit.getEquipment().setRangeBulletsItem(unitBulletsItem);
                            }
                        }
    
                        if (foundBulletItemInInventoryForUnit.isEmpty()) {
                            // remove item from inventory
                            bulletItemsWip.removeValue(foundBulletItemInInventoryForUnit, true);
                            remove(foundBulletItemInInventoryForUnit);
                        }
    
                        if (unitBulletsItem.isFull()) {
                            // remove unit from bullets queue
                            unitsIterator.remove();
                        }
    
                        if (bulletItemsWip.size == 0) {
                            // stop spreading
                            break;
                        }
                    }
                }
            }
    
            // sync quantities to inventory
            for (AbstractInventoryItem item : bulletItemsWip) {
                getItem(item.getClass()).setQuantity(item.getQuantity());
            }
        }

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    Запостил: dmli, 01 Марта 2015

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