- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
- 09
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
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switch (arr_brick[Y][X].bonus) {
case "1" :
bonus_mc.showBonus.gotoAndStop(1);
break;
case "2" :
bonus_mc.showBonus.gotoAndStop(2);
break;
case "3" :
bonus_mc.showBonus.gotoAndStop(3);
break;
case "4" :
bonus_mc.showBonus.gotoAndStop(4);
break;
case "5" :
bonus_mc.showBonus.gotoAndStop(5);
break;
case "6" :
bonus_mc.showBonus.gotoAndStop(6);
break;
case "7" :
bonus_mc.showBonus.gotoAndStop(7);
break;
case "8" :
bonus_mc.showBonus.gotoAndStop(8);
break;
case "9" :
bonus_mc.showBonus.gotoAndStop(9);
break;
case "10" :
bonus_mc.showBonus.gotoAndStop(10);
break;
case "11" :
bonus_mc.showBonus.gotoAndStop(11);
break;
case "12" :
bonus_mc.showBonus.gotoAndStop(12);
break;
case "13" :
bonus_mc.showBonus.gotoAndStop(13);
break;
case "14" :
bonus_mc.showBonus.gotoAndStop(14);
break;
case "15" :
bonus_mc.showBonus.gotoAndStop(15);
break;
case "16" :
bonus_mc.showBonus.gotoAndStop(16);
break;
}
bonAnim(bonus_mc, arr_brick[Y][X].bonus);
}
3.14159265 04.08.2010 12:19 # +1
paranoid 04.08.2010 13:33 # 0
paranoid 04.08.2010 13:33 # +3
nibb13 04.08.2010 15:47 # +1
KirAmp 22.08.2010 15:54 # 0
Мистер Хэнки 05.08.2010 05:02 # +1
Lure Of Chaos 05.08.2010 17:16 # +2