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function repair_clock_Contact(objGame, mVal, sVal) -- master, slave
-- vsyakie daNNue
local mType = string.sub (tostring (mVal), -1, -1);
local mi, mj = repair_clock_GetElemPos(objGame, mVal);
local sType = string.sub (tostring (sVal), -1, -1);
local si, sj = repair_clock_GetElemPos(objGame, sVal);
--?????NEKYUiNYAvKVADRATE???????
-- if (tonumber (mType) == 2) then -- FOR MEHA TEST
-- local a = 0;
-- end
if (tonumber (mType) == 9) then
mType = 2;
end
--??????????????????????????????
--!!!!!NEKYUiNYA!!!!!
mType = 6 - mType;
sType = 6 - sType;
--!!!!!!!!!!!!!!!!!!
--------------------
..........................
Lure Of Chaos 13.04.2011 17:11 # +3
7ion 13.04.2011 18:06 # 0
MAGnit 13.04.2011 18:16 # 0
RaZeR 14.04.2011 21:06 # +1
nsauk 17.04.2011 20:14 # −1
RaZeR 18.04.2011 19:53 # −1
guest8 05.11.2018 21:35 # −999
CBuHOCO6AKA 06.11.2018 02:18 # +1
kir 19.04.2011 09:56 # −1
Uchkuma 23.04.2011 16:07 # 0
MAKAKA 29.09.2020 16:56 # 0
guest8 29.09.2020 19:04 # −999
guest8 29.09.2020 19:20 # −999
OCETuHCKuu_nemyx 29.09.2020 20:23 # 0
DypHuu_niBEHb 29.09.2020 20:27 # 0
MAKAKA 29.09.2020 17:07 # 0
moget daze zloebuc
guest8 29.09.2020 19:22 # −999
guest8 29.09.2020 19:31 # −999
DypHuu_niBEHb 29.09.2020 19:40 # 0
Lopata 29.09.2020 19:38 # 0
guest8 29.09.2020 19:54 # −999