1. ActionScript / Говнокод #7359

    −102

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    public class Main extends Sprite 
    	{
    		private const maxCirc:int = 100;
    		private var power:Number = 2.0;
    		private const timeScale: Number = 1.0001;
    		private const minScale: Number = 0.98;
    		private const spreyPower: Number = 3.8;
    		private const spreyScale: Number = 0.9975;
    		private const spreyCount: int = 2;
    		private const maxDistance: int = 650;	
    		private var _noteLabel:Label;
    		private var _eatLabel:Label;
    		private var _winLabel:Label;
    		public var circle:qb2SoftPoly;
    		public var world:qb2World;	
    		private var walls:qb2StageWalls;	
    		private var circArray:Array = new Array();
    		private var xMul, yMul:int;
    		public var eatCount = 0;
    		public var eated = 999;
    		public var nowLevel = 1;
    		public var death: Boolean;
    		public var powerDactive: Boolean = false;
    		public var powerSactive: Boolean = false;
    		var startX, startY, endX, endY: int;

    Моя любить много констант и полей у класса!!!

    Запостил: Fai, 27 Июля 2011

    Комментарии (20) RSS

    • Бывало и похуже...
      Ответить
      • например вот
        protected Image arrow_img = null;
          protected int arrowIndex = 0;
          public Big2AI big2AI = new Big2AI(this);
          public int brevTurn = 0;
          int delayTime = 0;
          protected boolean draw = true;
          protected Image face_img = null;
          protected Image flower3_img = null;
          protected Image game_back_img = null;
          protected int gameCount = 0;
          boolean gameOver = false;
          public final GameRecord gameRec = new GameRecord(this);
          protected Image girl_img = null;
          protected Image heart_img = null;
          protected Image icon_img = null;
          protected Image last_img = null;
          int load_count = 0;
          protected Image lost_box_img = null;
          protected int m_AITime = 0;
          protected int m_ArrowIndex = 0;
          protected boolean m_Counter = false;
          protected int m_GirlIndex = 0;
          protected final boolean m_GirlPic[] = new boolean[9];
          public final int m_GirlPicIndex = 0;
          protected int m_LoadGirlIndex = 0;
          public final GameMenu m_Menu = new GameMenu(this);
          protected int m_NextLevelScore = 0;
          protected int m_NowBet = 0;
          protected int m_NowCounter = 0;
          protected final PockerPlayer m_Player[] = new PockerPlayer[4];
          public final Pocker m_Pocker = new Pocker(this);
          public final int m_RecMoney = 0;
          GameSound m_Sound = null;
          protected boolean m_StartGame = false;
          protected boolean m_Update = true;
          protected int m_Winner = 0;
          protected int maxGirlIndex = 0;
          protected Image menu_img = null;
          int menu_index = 0;
          protected Image menu3_img = null;
          public final MIDlet midlet;
          protected int nowTurn = 0;
          protected Image number_img = null;
          public Graphics offGraph = null;
          protected Image offImage = null;
          protected int oldGirlIndex = 0;
          protected int open_count = 0;
          protected Image pass_img = null;
          protected Image player_back_img = null;
          protected Image player_box_img = null;
        Ответить
      • (продолжение)
        protected int playerControl = 0;
          protected Image pocker_black_img = null;
          protected Image pocker_box_img = null;
          protected Image pocker_flower_img = null;
          public int pocker_num = 0;
          protected Image pocker_num_img = null;
          protected Image pointer_img = null;
          protected Image round_img = null;
          protected Image round_number_img = null;
          protected int save_select_index = 0;
          public final int selctBarIndex = 0;
          protected Image select_box_img = null;
          protected Image select_word_img = null;
          protected boolean showGirl = false;
          int sleepTime = 0;
          protected Image small_number_img = null;
          public final boolean sorting = false;
          protected Image soundoff_img = null;
          private Image start_img = null;
          protected boolean startMusic = true;
          int stop = 0;
          protected Image title_img = null;
          protected int viewGirlIndex = 0;
          protected Image win_box_img = null;
          protected Image winner_word_img = null;
          protected Image word_img = null;
        Ответить
        • поцкер? петах-тиква холдем?
          Ответить
          • да какой-то не совсем поцкер, хер иво знаит - и колода раздается между игроками сразу вся, и двойка старшая карта, и выкладывать комбинацию старше чем у предыдущего.
            Ответить
    • >public var death: Boolean;
      Смерть как булевская переменная. Это достойно плюса.
      Ответить
    • >Моя любить много констант и полей у класса!!!
      Моя с Джа-Джа не разговаривать!!!
      Ответить
    • Всем спасибо, но почему так мало лулзов?
      Ответить

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